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Window_PlayTime ::: postι le 2006-02-16 @ 09:49:00
Auteur: Yukihiro matsumoto

#============================================
# ‘ Window_PlayTime
#----------------------------------------------
# @ƒƒjƒ…[‰ζ–Κ‚ΕƒvƒŒƒCŽžŠΤ‚π•Ž¦‚·‚ιƒEƒBƒ“ƒhƒE‚Ε‚·B
#============================================

class Window_PlayTime < Window_Base
#------------------------------------------
# œ ƒIƒuƒWƒFƒNƒg‰Šϊ‰»
#------------------------------------------
def initialize
super(0, 0, 160, 96)
self.contents = Bitmap.new(width - 32, height - 32)
self.contents.font.name = $fontface
self.contents.font.size = $fontsize
refresh
end
#------------------------------------------
# œ ƒŠƒtƒŒƒbƒVƒ…
#------------------------------------------
def refresh
self.contents.clear
self.contents.font.color = system_color
self.contents.draw_text(4, 0, 120, 32, "Temps")
@total_sec = Graphics.frame_count / Graphics.frame_rate
hour = @total_sec / 60 / 60
min = @total_sec / 60 % 60
sec = @total_sec % 60
text = sprintf("%02d:%02d:%02d", hour, min, sec)
self.contents.font.color = normal_color
self.contents.draw_text(4, 32, 120, 32, text, 2)
end
#------------------------------------------
# œ ƒtƒŒ[ƒ€XV
#------------------------------------------
def update
super
if Graphics.frame_count / Graphics.frame_rate != @total_sec
refresh
end
end
end
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